screenfade.game.lua
-- Shows the screen fade-in to all players. Game.ScreenFade:Show( { mode = Common.ScreenFade.FFADE.IN, modulate = false, duration = 5, holdTime = 10, r = 0, g = 0, b = 0, } ); -- Shows the screen fade-out to all players. Game.ScreenFade:Show( { mode = Common.ScreenFade.FFADE.OUT, modulate = false, duration = 5, holdTime = 10, r = 0, g = 0, b = 0, } ); -- Shows the screen fade-stay to a player. Game.ScreenFade:Show( { player = Game.Player.Create(1), mode = Common.ScreenFade.FFADE.STAYOUT, modulate = false, r = 0, g = 0, b = 0, a = 128, } ); -- Hides all player's screen fade. -- Game.ScreenFade:Hide();