textmenu.simple.game.lua
local customMenu = Game.TextMenu:Create( "Your Custom Menu" )
:AddItem( { text = "Hello World" } )
:AddItem( { text = "안녕하세요 월드" } )
:AddItem( { text = "Привет мир" } )
:AddBlank()
:AddItem( { text = "こんにちは世界" } )
:AddItem( { text = "你好,世界" } );
function customMenu:OnSlotSelected ( player, slot, page, item )
print( "----------------" );
print( "Menu #1" );
print( "Name: ", player.name );
print( "Slot: ", slot );
print( "Page: ", page );
print( "Item: ", (item and item.text or "<nothing>") );
print( "----------------" );
end
customMenu:Open();